PH!
Scythe official render
Ranged

Scythe

Class
Ranged
Health
150
Shield
150
Difficulty
4 / 5
Released
V0.8.0

Scythe is a ranged Phighter who plays more so as a hybrid between melee and ranged combat, using Switcheroo to alternate between her Scythe and Rifle forms as needed. In Rifle form, Harvest / Let 'Er RipRifle dishes out high and consistent mid-range damage, complemented by Vulture Sweep / BullseyeRifle and Chasing Flourish / Buckshot BlazeRifle for burst damage at both long and close ranges. Scythe's best mobility comes in her Scythe form, using Harvest / Let 'Er Rip and Chasing Flourish / Buckshot Blaze to dance around the enemy while chipping away at them, and Vulture Sweep / Bullseye to hover above danger while bursting them down at range. Her two forms also grant her two unique Phinishers, allowing her to chase down enemies with ease using Stalking Ambush / Final Serenade and quickly handle groups of enemies through Stalking Ambush / Final SerenadeRifle. Nearly all of Scythe's abilities depend on an 'ammo' resource that she must manage wisely to maintain a consistent damage output. This is done through her passive, Eye on the Target, which requires her to swiftly and efficiently eliminate her target to replenish her ammo. Overall, Scythe is an elegant but deadly Phighter, challenging to master but highly rewarding when played well.

Abilities

Passive

Eye on the Target

updated 27 September 2026

A random enemy is chosen as your target. Attacking your target grants ammo, with the first time dealing bonus damage and granting bonus ammo. Killing your target or taking too long will give you a new target.

  • Bonus damage: 10 + 5% of current HP
  • Ammo gain: 50 (first hit) / 75 (kill/assist)
  • Ammo regeneration rate: 1 per 0.6 seconds
  • Max. ammo: 250
  • Base target duration: 30 seconds
Primary

Harvest / Let 'Er Rip

updated 27 September 2026

Harvest In Scythe form, push yourself and slash, dealing bonus damage at the tip of your blade. Let 'Er Rip In Rifle form, shoot your gun, losing accuracy the longer you shoot.

Secondary

Switcheroo

updated 27 September 2026

Switch between Scythe form and Rifle form.

  • Endlag: 0.7 seconds
  • Cooldown: 1 second
Ability 1

Vulture Sweep / Bullseye

updated 27 September 2026

Vulture Sweep In Scythe form, fly into the air and fire an energy slash. Additional slashes spend ammo. Bullseye In Rifle form, charge a bullet that knocks enemies back, dealing more damage and inflicting more Stun the longer you charge it.

Ability 2

Chasing Flourish / Buckshot Blaze

updated 27 September 2026

Chasing Flourish In Scythe form, dash forward before slashing around you. Additional dashes spend ammo. Buckshot Blaze In Rifle form, fire a large spread of bullets.

Phinisher

Stalking Ambush / Final Serenade

updated 27 September 2026

Stalking Ambush In Scythe form, become invisible and turn Harvest into a lock-on slash that turns an enemy into your target. Final Serenade In Rifle form, fire rapidly around you, ending with a high damage blast.

Ability data from the official PHIGHTING! Wiki. Numbers change with balance patches — check in game for the latest.